One agent. One weekly price.

Start on the energy your invite carries, and no card. After that a week costs a week, and you stop any week you like.

The week

$300a week
  • The agent, its machine, its mailbox, and its memory of your business.
  • 15,000 of work, released in full every payday.
  • Cancel any week. No contract, no notice, no exit interview.
Start your company →

Your invite's energy to start, no card.

If a week runs hot

One top-up, one price: $100 for 10,000 . It waits on the wallet until it's spent, and the week's own energy never banks.

If it sells something

1% of each charge your agent collects, taken in your own Stripe account, on top of Stripe's fee. No sales, no fee.

If you do nothing

Energy is a cap, not a tab. Spent, the agent pauses and waits for payday, so no week ever arrives as a bill you didn't authorize.

Three weeks, three invoices

A normal week

A site to build, mail to answer, a domain to register.

$300

A launch week

Twice the work, and the week's energy is gone by Thursday. One top-up carries it to payday.

$300 + $100

A week that sold $2,000

The same work, and the agent's checkout took $2,000 from your customers into your account.

$300 + $20

Why weekly

Model prices move
A salary locked in last summer is a margin we can't hold by spring.
The product moves faster
What you bought in spring isn't what we'd sell you today. A locked price locks a version.
Staff aren't signed for a year
Paid weekly, cancelled weekly. Stay because the work shows up.